# available pins
# 'P0','P1','P2','P3','P8','P9','P12','P13','P14','P15','P16'
value=Hall(pin).value()
# available pins
# 'P0','P1','P2','P3','P8','P9','P12','P13','P14','P15','P16'
value=Button(pin).value()
# available pins
# 'P0','P1','P2','P3','P8','P13','P14','P15','P16'
# available states
# 'ON','OFF'
LED(pin).state(state) #ON/OFF
LED(pin).brightness(brightness) #Brightness
# available pins
# 'P0','P1','P2','P3','P12','P14','P15','P16'
value=Flame(pin).value()
# available pins
# 'P0','P1','P2','P3','P12','P14','P15','P16'
value=Angle(pin).value()
# available pins
# 'P0','P1','P2','P3','P12','P14','P15','P16'
value=Light(pin).value()
# available pins
# 'P0','P1','P2','P3','P12','P14','P15','P16'
value=Soil(pin).value()
# available pins
# 'P0','P1','P2','P3','P12','P14','P15','P16'
value=WaterLevel(pin).value()
x=ENV().update()
temperature=x[0]
humidity=x[1]
value=TOFDistance().value()
# available positions
# 'up', 'down', 'left', 'right', 'pressed'
position=Joystick().state() #Joystick Position
x_value=Joystick().value('x') #Joystick X value
y_value=Joystick().value('y') #Joystick Y value